From 2012.igem.org
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| <li>To get better results, try to do the experiments in morning, tadpoles are stubborn and when it's tool late they just won't move at all. | | <li>To get better results, try to do the experiments in morning, tadpoles are stubborn and when it's tool late they just won't move at all. |
| </ul> | | </ul> |
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| <h2>Gameplay:</h2> | | <h2>Gameplay:</h2> |
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| Tadpoles reacts better if the movement is smooth and slow. | | Tadpoles reacts better if the movement is smooth and slow. |
| If the tadpole doesn't react, don't try to stimulate it once gain immediately - you will only habituate it (they stop reacting to the dots really quickly). Wait for a while (20-30s). | | If the tadpole doesn't react, don't try to stimulate it once gain immediately - you will only habituate it (they stop reacting to the dots really quickly). Wait for a while (20-30s). |
- | <VIDEO OF POOL GAME HERE> | + | |
| + | <!-- VIDEO OF POOL GAME HERE --> |
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| <h2>Other Notes/Observations:</h2> | | <h2>Other Notes/Observations:</h2> |
Revision as of 12:51, 25 September 2012
TadPool:
The goal of this sub-project is to explore possible interactions with tadpoles in a fun and interactive way. Our experiments are based on two papers [1,2] published by the Aizenman Lab at the Brown University. This project is conducted in collaboration with the Do It Yourself community lab, LaPaillasse.