Team:Wageningen UR/Team
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[[File:MarkHelmet.jpg|200px|left|link=Team:Wageningen_UR/MarkvanPassel]][[File:FloorBread.jpg|200px|left|link=Team:Wageningen_UR/FloorHugenholtz]] | [[File:MarkHelmet.jpg|200px|left|link=Team:Wageningen_UR/MarkvanPassel]][[File:FloorBread.jpg|200px|left|link=Team:Wageningen_UR/FloorHugenholtz]] | ||
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+ | ==Team's trademarks== | ||
+ | ===Juffen=== | ||
+ | In Munich the team started with a serious team building activity. This resulted on one of the drinking nights into the introduction of a typical dutch student game into the iGEM community. One of our social goals for the comming Jamborees is to spread this game trough the iGEM community. The explanaitions of the game are simple: One person starts the count by saying "one". The person next to it will continue by replying with "two". the next person will go to "three" and so on. However, there are some restrictions in the game. The number 7 may not be used, and also numbers that are dividable by 7 are prohibited. When a person has to say 7, it may reply with everything he wants to say, with the limitations of not saying seven or some number in the table of 7. at this moment, the order is reversed. | ||
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+ | example: | ||
+ | |||
+ | John: 1 | ||
+ | |||
+ | Pete: 2 | ||
+ | |||
+ | Brit: 3 | ||
+ | |||
+ | Mark: 4 | ||
+ | |||
+ | John: 5 | ||
+ | |||
+ | Pete: 6 | ||
+ | |||
+ | Brit: "what?" | ||
+ | |||
+ | Pete: 8 | ||
+ | |||
+ | John: 9 | ||
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+ | Mark: 10 | ||
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+ | Brit: 11 | ||
+ | |||
+ | Pete: 12 | ||
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+ | John: 13 | ||
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+ | Mark: "15" | ||
+ | |||
+ | John: 15 | ||
+ | |||
+ | Pete: 16 | ||
+ | |||
+ | Brit: 17 <--- contains a 7, so this means that Brit lost | ||
+ | |||
+ | ''"forbidden" numbers'' | ||
+ | 7,14,17,21,27,28,35,37,42,47,49,56,57,63,67,70,71,72,73,74,75,76,77,78,79,87,94,97 and so on | ||
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+ | Also, when someone had to say a next number but will say the wrong number (you should say 16 but you say "what?" because you thought that you had to say 17), they lose. As a student game it can of course result into a drinking penalty every time you make a mistake, which makes the game even more fun as more penalties will result into more mistakes. | ||
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+ | Sounds to complicated? We will asure you it is not. Find the Wageningen UR team on the jamboree and join the fun |
Revision as of 22:23, 26 September 2012
The Team
Advisors
Team's trademarks
Juffen
In Munich the team started with a serious team building activity. This resulted on one of the drinking nights into the introduction of a typical dutch student game into the iGEM community. One of our social goals for the comming Jamborees is to spread this game trough the iGEM community. The explanaitions of the game are simple: One person starts the count by saying "one". The person next to it will continue by replying with "two". the next person will go to "three" and so on. However, there are some restrictions in the game. The number 7 may not be used, and also numbers that are dividable by 7 are prohibited. When a person has to say 7, it may reply with everything he wants to say, with the limitations of not saying seven or some number in the table of 7. at this moment, the order is reversed.
example:
John: 1
Pete: 2
Brit: 3
Mark: 4
John: 5
Pete: 6
Brit: "what?"
Pete: 8
John: 9
Mark: 10
Brit: 11
Pete: 12
John: 13
Mark: "15"
John: 15
Pete: 16
Brit: 17 <--- contains a 7, so this means that Brit lost
"forbidden" numbers 7,14,17,21,27,28,35,37,42,47,49,56,57,63,67,70,71,72,73,74,75,76,77,78,79,87,94,97 and so on
Also, when someone had to say a next number but will say the wrong number (you should say 16 but you say "what?" because you thought that you had to say 17), they lose. As a student game it can of course result into a drinking penalty every time you make a mistake, which makes the game even more fun as more penalties will result into more mistakes.
Sounds to complicated? We will asure you it is not. Find the Wageningen UR team on the jamboree and join the fun