Team:SUSTC-Shenzhen-A/Notebook
From 2012.igem.org
AbstractLearning synthetic biologyBefore July, we had several courses about synthetic biology. We had a journal club almost every week where we shared the most classic experimental results in synthetic biology by presenting presentations. After this suffering yet satisfying process, we all gained the basic knowledge of synthetic biology and iGEM. BrainstormingDuring June, we gathered for several times to discuss our project. Almost everyone proposed a fantastic yet reasonable idea. Those ideas, including making a sequence of DNA into a piece of music, developing a synthetic biology game and so on, were discussed one by one. At last, we decided to write an app on iPhone due to its portability and popularity. We wanted to demystify the synthetic biology! Then we presented this idea to our supervisor. Learning Objective-CSince none of us had experience developing software on iPhone before, we spent about 10 days learning Objective-C, which is similar to the computer language C and C++. After that we learned how to use Xcode, which is a developing tool. Starting to workWe divided our project into two parts: user interface part and database part. We wrote code from 8:00am to 5:00pm every day. Sometimes we had to do extra work during the night. After a long and hard but exhilarating travel with Xcode, we finally virtually finished the mainframe work. A short vacationWe had a short vacation from 6th October to 12th October. Since most of our team members lived far away from Shenzhen, many of us got a chance to go home and stayed some time with parents. Back to projectAfter the vacation was the debugging and optimizing user interface time. It was truly an awful period. Sometimes it took us several days to locate and remove a bug. After about 10 days’effort, we finished our app eventually. We submitted out software to AppStore on 22nd October. Then we started to write the second software. Human practice timeWhile writing codes, we didn’t forget to do our human practice. We put on many posters about synthetic biology in our campus. We delivered a presentation to explain synthetic biology, iGEM game and our project to the new students this semester. And many of the new students were really interested in iGEM. Further more, we went to the local high school to introduce synthetic biology and iGEM. Rejection of our first appOur first app was rejected! This bad news shocked everyone. The reason was that we just used a private(illegal) API! We felt upset and disappointed. Only less than a month time was left, we had to work day and night. Half of our team members continued to write the second app, the other half started to rewrite the first one. After 10 days of torturous rewriting, we submitted our first software to AppStore again. |