Team:UT-Tokyo-Software/Notebook

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<head>
<head>
<title>Notebook</title>
<title>Notebook</title>
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<article>
<article>
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<h2>under construction...</h2>
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<h2>Programming book</h2>
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To improve our programming skill, we create a program every week (from March to July).<br>
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Some interesting and interactive programs are as follows.<br>
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Enjoy!<br>
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<br>
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<!--img must be under 480*480-->
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<div id="gallery">
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<ul>
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<li><i><img src="hanabi4.png"></i><span><b>Fire Works</b><br>
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explanation<br>
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<a href="#URL">Link</a>
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</span></li>
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<li><i><img src="fireworks.png"></i><span><b>Fire Works 2</b><br>
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explanation
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<a href="#URL">Link</a>
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</span></li>
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<li><i><img src="F_N.png"></i><span><b>FitzHugh-Nagumo</b><br>
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Model of the ニューロンの定性的な振る舞い
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</span></li>
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<li><i><img src="bro.png"></i><span><b>Fractal</b><br>
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Romanesco
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</span></li>
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<li><i><img src="furiko_ga.png"></i><span><b>Genetic Algorithm</b><br>
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explanation
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</span></li>
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<li><i><img src="maze.png"></i><span><b>Maze</b><br>
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Auto-made Maze
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</span></li>
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<li><i><img src="pso.png"></i><span><b>PSO</b><br>
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Particle Swarm Optimization
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</span></li>
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<li><i><img src="bz.png"></i><span><b>Reaction Diffusion</b><br>
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BZ reaction
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</span></li>
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<li><i><img src="voronoi.png"></i><span><b>Voronoi Diagram</b><br>
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explanation
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</span></li>
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<!--
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<li class="default"><i><img src="../images/trees/t19.jpg" title="" alt="" /></i><span><b>Default text.</b><br />Iudico petentium ullamcorper mei id. Sed an illum sonet quando, ei inciderint signiferumque pri, te duo omnis malis aeterno.</span></li>
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-->
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</div>
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<br>
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<h2>Note book</h2>
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<h3>Feb - Mar : </h3>
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Studying about iGEM, and the past software teams' projects.<br>
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<h3>Apr - May : </h3>
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Decided to take part in “May Festival”, our university's festival with team UT-Tokyo, we talk about the software exhibited at that time.<br>
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Gamification -- turn non-game concepts into game -- is our main theme, because
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we think it is important to attract people who are not interested in synthetic biology to enjoyable games!<br>
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And after discussions, we create the “Memory Game”. This game uses BioBrick-like materials.(-> you can play it <a href="#URL">here</a>)<br>
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This colorful game gathers visitors' attentions.<br>
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<h3>Jun - Jul : </h3>
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Talking after talking.<br>
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We gather and talk about our projects a lot.<br>
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What we should create? What is its feature?<br>
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<h3>Aug - Sep : </h3>
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Program the software, receive feedback from other teams as well as members, and improve.<br>
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On August 13th, we participate “iGEM JAPAN exchange meet-ups” and make a presentation.<br>
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And now, we prepare for the asia Jamboree.<br>
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</article>
</article>

Revision as of 10:30, 23 September 2012

Notebook
Notebook

Programming book

To improve our programming skill, we create a program every week (from March to July).
Some interesting and interactive programs are as follows.
Enjoy!


Note book

Feb - Mar :

Studying about iGEM, and the past software teams' projects.

Apr - May :

Decided to take part in “May Festival”, our university's festival with team UT-Tokyo, we talk about the software exhibited at that time.
Gamification -- turn non-game concepts into game -- is our main theme, because we think it is important to attract people who are not interested in synthetic biology to enjoyable games!
And after discussions, we create the “Memory Game”. This game uses BioBrick-like materials.(-> you can play it here)
This colorful game gathers visitors' attentions.

Jun - Jul :

Talking after talking.
We gather and talk about our projects a lot.
What we should create? What is its feature?

Aug - Sep :

Program the software, receive feedback from other teams as well as members, and improve.
On August 13th, we participate “iGEM JAPAN exchange meet-ups” and make a presentation.
And now, we prepare for the asia Jamboree.