Team:UT-Tokyo-Software/Project/BioBrickPuzzle

From 2012.igem.org

(Difference between revisions)
m
m
Line 11: Line 11:
<span style="font:300% 'Courier';">BioBrick Puzzle</span><br>
<span style="font:300% 'Courier';">BioBrick Puzzle</span><br>
<br>
<br>
-
<span style="font:200% 'Courier';"><a href="http://igem-ut.net/2012sw/biobrick_puzzle/" target="_blank">Take a look at first !</a></span><br>
+
<span style="font:200% 'Courier';"><a href="http://igem-ut.net/2012sw/biobrick_puzzle/" target="_blank">Take a look at first ! >> Jump to software page</a></span><br>
</header>
</header>
<br>
<br>

Revision as of 00:45, 27 September 2012

UT-Tokyo-Software
BioBrick Puzzle

Take a look at first ! >> Jump to software page


Overview

"BioBrick Puzzle" is a puzzle game for played for the purpose of learning BioBrick Standard assembly easily and enjoyably.  In this game, the challenge is to make a complex BioBrick part from several simple BioBrick parts provided.

BioBrick Puzzle

Background

BioBrick is unique in its idempotent design for efficient assembly.  However, because of this uniqueness, if one wants to take part in iGEM and start his/her activites, it is necessary to learn about Biobricks for example by reading papers or taking tutorials on the web (iGEM's official web site).  But reading papers is tough for beginners, and although reading a static web site is rather easy it may be hard to grasp the actual feeling of the operations and understand the value of the assembly technique.  Considering these problems, we created "BioBrick Puzzle", in which you can enjoy and learn about the BioBrick standard assembly process in an interactive way.  Playing with this game and experiencing the Assembly process, we think the user can understand the characteristics of BioBricks more easily.

 

Method

We utilized HTML5 and JavaScript to make our web-based software easy to use.  Since our software uses "canvas" of HTML5, any computer with modern internet browser (such as Chrome, Firefox, Safari) can run it without any preparation.  This is quite convenient considering that most software requires installing or compiling.


Future

As stated above, we created a user-friendly software with web-based technology, but some problems remain in the comprehensiveness of the content.  In the future, we would like to


  • expand the game to cover additional assembly methods

  • develop more originality or novelty as a "web-based" software, such as scoreboard-system.


Demo