Team:TU-Delft/Games

From 2012.igem.org

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<br/><b>Lego Receptor Game</b> the light went on when a banana was placed but not when an apple was placed. This was to show that each receptor is activated by a specific molecule.
<br/><b>Lego Receptor Game</b> the light went on when a banana was placed but not when an apple was placed. This was to show that each receptor is activated by a specific molecule.
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<br/><b>Smelling Game</b>we had 10 different bottles with odours
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<br/><b>Smelling Game</b> we had 10 different bottles with odours
and the visitors of our table were called to find what do they smell
and the visitors of our table were called to find what do they smell
the one that would fin the most correct answers is the winner  
the one that would fin the most correct answers is the winner  

Revision as of 00:34, 27 September 2012

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Human Practice

Games

We designed four games in our iGEM adventure to explain our project and synthetic biology. The Smelling game, the Lego Receptor game and the Fluorescent Game were three smaller games for the Nacht van de Kunst en Wetenschap in Groningen. Our Llowlab Game for Lowlands was a bigger game.
Lego Receptor Game the light went on when a banana was placed but not when an apple was placed. This was to show that each receptor is activated by a specific molecule.
Smelling Game we had 10 different bottles with odours and the visitors of our table were called to find what do they smell the one that would fin the most correct answers is the winner of our yeast knuffel
Fluorescent Game was with two vases with sand the one had paprika powder in and mixed with water the solution was becoming fluorescent. We explained that we mix it with yeast so to show the production of fluorescent by yeast when is activated